
Beta Update 1.13.12440 - Feedback & Bugs
- UndergroundBerlin
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Hello there,
As much as i love Fernbus there are still minor bugs that seem to appear with every beta update. after the last update and the release of the Neoplan, one of my routes became messed up. i use the new 'real time' which was implemented into the simulator and now when i start one of my route from my main base location of Munchen. the game wants me to instantly take a break and then be due at the Munchen bus station 4 hours after loading the game without even turning a wheel or even opening the door to enter the coach. I'm unsure if other players are having similar issues so i thought i would notify yourself in case you would like to look in to this a bit further.
thank you for your hard work and i hope that soon the game can more enjoyable
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Hi Guys, just wanted to say I am really glad about all these updates in the latest Patch.
Especially;
- Application name has been changed from "Unreal Engine" to "Fernbus Simulator"
- Application icon now shows the correct image
- A loading background has been added in between videos and main menu
Great work and thank you.
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the road is closed
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Thank you dev team, that blue glare is gone from my front window, i do not know if you changed much about the windows, but i am really loving them at the moment. It was not in the patch notes, but i heard a curch clock strike 2 times when it was 14:00 hour, i believe the bells would always make sound in prevous patvhes... loving this details!!
Could it be that the sunlight trough front windows is less... loving this also!
Would it be possible to change the pessengers so that this is no longer happens (attachment image).
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@martijn189 pessengers They will change short in other characters. Thank you for the work and a good update TML STUDIOS. The change should occur because it is a flaw in visibility The windshield of the bus appears white dairy belts ,this hinders driving in visibility.
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Just made test drive in the Skyliner, the blue glare was there again... mmm perhaps someone can look again to the front windows, i think some reflections are hindering driving too.
Things i found
- Found a bridge where i can see cars spawn (fall from sky) in the middle of the road every 5 seconds. (20170331234138_1.jpg)
- Blue glare / reflection is also back in skyliner, did not notice it anymore in Lion's Coach. (20170331235650_1.jpg)
- Floating numberplate on a parked vehicles (20170331235849_1.jpg)
- Road construction STILL bugs AI-traffic (20170401001232_1.jpg)
- Strange blue light effect on front window inside tunnel (20170401003339_1.jpg)
- Passenger count STILL ncorrect after load/save (20170401005225_1.jpg)
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this problem probably only you I have everything in order with the light and error of beta-1.13
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Just made test drive in the Skyliner, the blue glare was there again... mmm perhaps someone can look again to the front windows, i think some reflections are hindering driving too.
Things i found
- Found a bridge where i can see cars spawn (fall from sky) in the middle of the road every 5 seconds. (20170331234138_1.jpg)
- Blue glare / reflection is also back in skyliner, did not notice it anymore in Lion's Coach. (20170331235650_1.jpg)
- Floating numberplate on a parked vehicles (20170331235849_1.jpg)
- Road construction STILL bugs AI-traffic (20170401001232_1.jpg)
- Strange blue light effect on front window inside tunnel (20170401003339_1.jpg)
- Passenger count STILL ncorrect after load/save (20170401005225_1.jpg)
- Blue glare / reflection is also back in skyliner, did not notice it anymore in Lion's Coach. (20170331235650_1.jpg)
- This is a bug in the game Hinders visibility, Like mist in the bridge too, colleague @martijn189 Excellent show errors in the game in pictures. Please Chris @UndergroundBerlin To include this And fix everything.
- @MAKSIM 32rus You are wrong, these errors have many players.
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perhaps it is more visible because I use all epic settings? If I reduce 'post processing' option the bloom effect on light sources is also reduced. Perhaps someone from dev-team can explain?
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perhaps it is more visible because I use all epic settings? If I reduce 'post processing' option the bloom effect on light sources is also reduced. Perhaps someone from dev-team can explain?
At every setting it must disappear it is a bug in the game.My colleagues also have this error , I hope that TML STUDIOS this will fix it quickly.
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Hello everyone, this is my first post here.
I was driving to Sellin with the Neoplan bus. In the middle of the town there is a big blockade with fences that both me as the player and the ai vehicles cannot drive through.
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Hello @SocialOfficer Tell me please , will be introduced fines for violation of traffic rules in the city ? running a red light and etc ?
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Hi guys I have always this problem you can do something?
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Hi guys I have always this problem you can do something?
it is a bug in the game.My colleagues also have this error , I hope that TML STUDIOS this will fix it quickly.
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Hello @SocialOfficer Tell me please , will be introduced fines for violation of traffic rules in the city ? running a red light and etc ?
Not quite sure yet, but that'd an interesting feature to implement. Thanks for the idea.
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Not quite sure yet, but that'd an interesting feature to implement. Thanks for the idea.
It would be nice if some sort of economy was implemented.
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The most important thing is to fix these vulnerabilities as we show this priority. These errors are listed here photos by colleagues , @Marcin26677@Zerden@[UHH-2]Darren
@Er1kS@martijn189@puzio_luca -
i am starting to wonder if someone from dev-team make notes about what we say here. Some issues where reported weeks ago and are not fixed, other issues (like filename and icons) that we do not report get fixed. Also devs do not comment here about bug reports and there is no 'known bugs' list
We are asked to beta-test patches... But is our feedback reaching the devs? I am thinking about stopping reporting them. We need more comments from community manager or dev-team members.
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All this reads TML STUDIOS, However, it would be wise to here and write what exactly they are doing from what we say. I suggest TML STUDIOS Chris @UndergroundBerlin. We look forward to information on the work and please answer us questions .