Flixbus on Back window of bus

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  • That's due to it using the default textures for the windows. To override it, create a 4096x4096 px transparent PNG and append the following to the TextureInfos section in your .repaintinfo file:

    The name of your file doesn't have to be exterior.png, you can name it whatever you like.

  • Ok this is what I have for my Code:

    Is this right and where do I put my exterior.png to?

  • Not quite. You will need both those definitions I gave you in your file. One of them is for the outside, and the other is the inside which is automatically rendered based on the texture you provide.

    So your .repaintinfo file should look like this:

    As to the location of the exterior.png - the paths in this file are relative to itself. So with the path being like above, the game will look for it in the same folder as this file. Or in other words, in the same place as your blrpcoachc.png texture.