Update 24 BETA now available

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In recent years, a large and active community has emerged on our Discord server. Many members are therefore no longer active in this forum and contributions from new users were not answered or only answered late. We are therefore closing this forum with immediate effect. Old posts will still be visible, but it will no longer be possible to write new posts. You can find our discord server here: https://discord.com/servers/tml-studios-224563159631921152

  • Ryan [TML-Online Team] The bushes and flowers on the street in Flensburg are a work in progress, you need to give us a little time in this beta for it, no need to post the same screenshots again. The indicator issue is already fixed, except you mean anything else than the syncronicity of movement/ sound?

    Do you have a screenshot for the texture of the truck windows? The other issues are forwarded, as usual. Kind regards

    • Official Post

    The indicator issue is already fixed, except you mean anything else than the syncronicity of movement/ sound?


    Do you have a screenshot for the texture of the truck windows?


    The other issues are forwarded, as usual.


    Kind regards


    Quarney - the indicators of DLC Scania Touring do not match the sounds, and do not work, sometimes you need to press the key twice for the indicator you want to work as intended.


    I will get a screenshot of the Truck Windows issue.


    Kind Regards.

  • It is good for the TML team to work better with the Beta and extend the public launch. :saint:


    Work calmly to deliver a better update than the previous one. The community wants a stable version so I don't have to stop playing the game because a bug prevented me from playing and relaxing.


    I have some issues to publish, soon I'll share.

    I have a suggestion.

    Did you think about the possibility of adding some information to the GPS? Example: I have the habit of looking at the GPS on the vehicle panel to get ahead in reducing speed when the road has sharp curves.

    But my suggestion is the following, put the icons of petrol stations, rest areas, tolls, if possible the limit of the road and other options available on the map.


    In certain games of the genre I have always noticed this information and in Fernbus and Tourist Bus I feel the absence of this feature. ^^

  • I have to admit as a very demanding bus player that TML STUDIOS in beta 1.24 is doing a holy job, plus I'm very happy :lol:

    Very interesting features to enter the forum and to the help section from the game position :):thumbup:

    good slider adjustment in focus graphics , The image during the day now looks very nice when it comes to colors, sharpness visibility, finally I am also happy when I ride at night you can finally see better :)

    I wish such changes for Tourist bus simulator, I would not move the image settings to avoid spoiling and it's great image Timo.;)

    very good work for which I thank you, I found errors add fix repair TML STUDIOS Quarney


    the rear lights of the trucks AI are bad they should be red.


    20200312230018_1.jpg


    AI trucks have bad windshields front , side , textures.


    20200312225724_1.jpg


    20200312230154_1.jpg



    20200312230214_1.jpg


    20200312230242_1.jpg


    AI trucks don't have rear lights at night because of the bad texture I showed here in the first picture.


    20200312233316_1.jpg

  • Hi there, thanks for the reports. Windshield and rear lights issues are forwarded. We also continue to work on TBS as well, so you can be certain there will also come some positive changes :)

  • -It is really good to see that my proposal is real. The forum support icon was a very good feature in the menu.:):thumbup::thumbup:


    -It is very nice to be able to adjust the depth of field. I can see everything more clearly. Everything becomes clearer when I make the depth of field close to zero.:thumbup::thumbup:


    -But there is a problem. When we make maximum depth of field, everything around starts to tremble. Although I will never use it at maximum, it may be a problem for those who use it.


    -I started to hear road noise better. As if the road sounds are more realistic.


    -In general, there is a need for FPS optimization. Especially for DLC France, FPS is low.


    -Hopefully we will listen to realistic engine sounds soon.:)

    20200313150659_1.jpg


    -This problem persists in the VDL bus.the mirror is in the air.


    20200313154435_1.jpg


    The sky and the sun look clearer and more realistic now.:)


    -You should only work a little more to resolve the whiteness problem. I will give you an example below.


    ---Examples photos---


    +++++It was taken in July when the sun was intense.+++++


    20200313154915_1.jpg20200313154921_1.jpg




    20200313154753_1.jpg20200313154757_1.jpg


    20200313153524_1.jpg20200313153533_1.jpg


    20200313153544_1.jpg20200313153549_1.jpg


    -I gave you examples from different camera angles. You can understand that the blue of the sky and the clouds disappear with the problem of whiteness.



    -Wheel tracks on the back of cars and buses continue. ( while cars or buses are moving )


    -I am waiting for improvement on suspension. Especially an improvement for forward-to-back swing and right / left swing should be added to the suspensions.


    -I have not examined the night view yet, I will report after reviewing.:)


    -I have another idea in mind. You can also add graphic settings to the screen where we select the buses. We observe the weather very well on the bus selection screen and we need an impression when making the graphic settings. If it is possible to add this feature, you can add the graphic setting to this screen. Since the menu is slow, it is very difficult to go back and adjust the graphics settings and get the impression of the graphics while choosing the weather. On this selection screen, the bus stands on a road and we can observe the environment well. If you add the graphics settings, we can get a very good impression before starting the game.


    -The contrast setting in the menu and the contrast setting in the photo mode work differently. What it really should be is a contrast setting like in photo mode. The contrast setting in the graphic settings does not work as effectively as it should be. You can understand this by observing the contrast setting in the photo mode.


    Quarney  Timo





  • 20200313184154_1.jpg20200313184433_1.jpg20200313185041_1.jpg


    -the brightness of the moon is quite beautiful. :thumbup::love:

    -It is a beautiful detail that the moonlight is reflected in the bus into the cockpit at the same time.


    -It would be more realistic if the number of stars is slightly reduced.

    -The only missing moving clouds for the night right now.


    -I think the reflection detail on the windscreen is closed at night. It would be nice to see the reflection details on the windshield while driving at night.:):/



    20200313225251_1.jpg


    -when we get too close to the cars while it is raining, water is filling inside.

  • :!:DLC SCANİA:!:


    -The sound of the moving signal indicators has disappeared.

    -The sound for the retarder indicator has disappeared.


    20200313214430_1.jpg


    -sometimes the cars in traffic seem to not be in contact with the road.


    20200313213958_1.jpg


    -Black vibrations occur on the move in the area I have specified.




    +++++New sample photos from October for the whiteness problem+++++



    20200313213542_1.jpg20200313213548_1.jpg


    when the camera angle changes, you can understand the difference in whiteness.



    20200313214307_1.jpg


    The sky is completely white because of the whiteness problem.


    :!:DLC FRANCE :!:


    20200313214644_1.jpg20200313214754_1.jpg


    incorrect road sound.


    20200313215953_1.jpg20200313220000_1.jpg


    shading errors.


    20200313224817_1.jpg


    -There is a lot of fog in rainy weather. Even when the depth of field is near the lowest, there is a whiteness and fog in this way.

  • Today I will address some problems that I encountered.


    - The parking icon is visible on the inside of the vehicle. (Saarbrücken)

    20200307173339_1.jpg


    - Some signs are badly positioned, the signs invade the track area.

    I collided with this sign precisely because it invades the highway.
    The sign showing the destinations is too big for the location that was placed.


    20200307174700_1.jpg20200307174735_1.jpg20200307174720_1.jpg



    - In the tollbooth I had another collision problem, I usually passed within the allowed area, even so the collision was registered.

    The images show that I didn't touch anything.

    I had to do the maneuver a little to the left side and get out of the toll.


    20200307174918_1.jpg20200307174926_1.jpg20200307174950_1.jpg



    - I mentioned about this problem before and I will report again.

    The bus terminals are dark, the lights are ineffective.

    20200307182918_1.jpg20200307182931_1.jpg


    - Character coming into conflict with pedestrians.

    This happens with some objects in the scenario.

    This problem I reported other times.

    20200307183055_1.jpg


    These problems occurred on a single trip to just 3 cities.


    So I always comment that games need object-related reviews. Many minor errors of this kind occur.



    Lighting is complicated, it takes a while to find an adjustment that comes close to something realistic.

    The question of this excessive white must be resolved. It is clear that the cloudy climate must exist more in isolated cases when bad weather is applied. :/

  • Hi! Thanks everybody for the reports, they have been forwarded.


    Daniel F the tollbooth issue is more a Scania issue. But it will be fixed within this beta.

    Kadimbey the shading errors are distance field errors and we are on it. But it will be a work in progress.


    Kind regards!

  • -This problem persists in the VDL bus.the mirror is in the air.

    I just had a word with our graphic artists, the inside mirror is correctly attached to the windshield on the back. The rails are for the sun visors. It unfortunately is a bit misleading, but that is how it looks like in reality.

    Kind regards!


    20200316133953_1.jpg20200316133933_1.jpg20200316133938_1.jpg

  • I can't tell you, if they will be in the new beta or later, but they've been taking care of. You can assume that all reports will be forwarded, even if each one of them is not reacted to individually. Thank you!

  • Quarney


    - Thank you for the information. Nice work :)I believe that the problems will be solved.

    -Meanwhile, there is a great expectation in FPS and overall optimization.


    -People will spend more time at home over the next 2-3 months because of a pandemic disease. So it's time to release new DLCs.

    -Of course, a sad situation, but you can turn the crisis into an opportunity.


    - take care of yourself and do not forget to use disinfectant.:)

  • I just had a word with our graphic artists, the inside mirror is correctly attached to the windshield on the back. The rails are for the sun visors. It unfortunately is a bit misleading, but that is how it looks like in reality.

    Kind regards!


    20200316133953_1.jpg20200316133933_1.jpg20200316133938_1.jpg

    The situation is funny. :lol::lol::lol::lol::lol:

    I've never seen anything like it.


    It is strange to be glued directly to the windshield glass, the more you created from the real model, I believe it is correct. 8):thumbup:



    Thank you for informing me about the collision. ;):*

    I was in doubt if the problem was the vehicle or objects in the scenario.

  • Hello, I came across some issues with the mirrors in the Mans Lion C, the mirrors seem to lose or doesn't show anything in them depending on how close you are to them, the mirror used for looking at passenger seems to always be broken. I tried it a few times with the same bus and the issue was the same.


    The second issue i had is in relation to the bus depot wall missing (was at the city of Halle) until you either go close to it or zoom look at it.

  • Hello Donrado, thank you for your bug report.


    The passenger mirror only works if the mirror quality has been set to Epic in the graphics settings. This is so due performance reasons.


    I have already forwarded the error with the wall at the depot at Halle to the developers.

    Everything is set to epic for me, always had them in the mirror till the most recent update