Update 8 BETA now available!

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  • This is how it must be brighter at night and in the day as it is now, i.e. the game must do it automatically well if it would improve TML STUDIOS because at present it is not good on your subsequent computers however it is too dark what exactly my pictures show when I walk around the island at night, you can see only black is not good. Gamma should be given more clearly at night and in the daytime as it is now please repair TML STUDIOS.

    you need to increase the overall saturation in the game. Colors should be more vivid. yes, color saturation is missing, now faded, Kadimbey here you report exactly what I see and good reports are for the studio I think

  • Martin 40 Bus

    I do not want to repeat myself, but at the moment, with average post-processing values in the simulator, there is indeed a dark picture compared to the last update.


    I am sure that not everyone can afford to postprocess the EPIC. But if you use it at maximum values like me, then driving a bus is very difficult, because the brightness is very high. Trees, cars and roads with the sky are very bright most of the time, which causes severe pain in the eyes and discomfort. Sometimes it automatically decreases, but then again restored to a very high brightness. Settings with gamma and contrast were not successful. Therefore, for now, I spend less time in the simulator.

  • With these settings, which I always have EPIC, the night is too dark I say what I see, the same confirms Kadimbey , the day is fine in my opinion but the night the sky is too dark and it causes darkness in the whole game which can be seen in my latest movie which will be on this forum today from my route, additionally the W 906 vehicle has red lights at the back like the roof does not shine this is also in Fernbus In 906 should be improved in both games and give a brighter night and then everything will be fine in tourist bus simulator. @Denis_W


    we have a completely different picture as in your, EPIC settings

  • Hey guys,


    did anyone of you notice this? I have Polish language set and this is being displayed during driving a hotel shuttle - I don't even know what does it mean - looks Czech to me :D. Maybe it was meant to be 'Krótkobieżny' but it's missing Polish letters? But if yes then this translation is incorrect, it should be something like 'Transfer' instead :).


    Also my VDL Futura has disappeared and made me spawn somewhere like 10 feet below swimming pool in Corallejo instead of inside of my VDL :D.

    pasted-from-clipboard.png


    Another thing is that when I drive, the lightning/gamma is changing all the time by itself - from very bright to very dark at turns, just if I was wearing progressive sunglasses ;).

  • Hi there, thanks for your feedback!

    It seems, this Dot-Font in particular is not able to reproduce special characters. The word is correctly put into our translation tool, but the letters with an accent etc. can not be depicted. I forwarded it to the team, we'll try to find a new font in the future, but unfortunately there are not many to choose from for this and we have to search for one which is fitting.


    The VDL issue will be fixed within the next beta version and we are currently working on the lighting.


    Regards!

  • Wow. Thank you so much. We will definitely check! 1.6 gb are already loading ;):thumbup:

  • After some time ... :fbs-sign-224: :)


    In another topic, I posted a video that shows how two post-processing modes work on the EPIC settings: medium and EPIC.

    As for the problem with shadows in the bus (when the bus passes the shadow), this problem remains (while choosing EPIC in post-processing mode)


    TouristBusSimulator 2020-06-12 18-00-26-007.jpg


    I don’t know, maybe this cannot be fixed in any way ...:rolleyes:


    Also, in the area between La Lajita and Costa Calma there is a problem with the shadow on the asphalt ... or with the asphalt itself. After rebooting, the problem remains! Game time 13:45 (winter).


    Graphics Settings: EPIC, Post-Processing EPIC


    TouristBusSimulator 2020-06-12 17-32-07-353.jpg


    TouristBusSimulator 2020-06-12 17-32-31-845.jpg


    TouristBusSimulator 2020-06-12 17-32-43-603.jpg



    :!: This can also be seen in my video at 02:25


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    Maximum Post Processing (EPIC) is unstable. This is especially noticeable while sitting on the bus. The brightness begins to decrease sharply, it becomes very dark, then very bright :/

    This happens throughout the video. Especially noticeable at 05:38


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    In general, this version of the update is very good, I like it :love: Thank! :thumbup:


    Edited once, last by Anonymous ().

  • The fog in March is too big , It should be much smaller, it introduces the wrong colors and blue image, if TML STUDIOS wants to play in such a way let them introduce the option of turning off the fog in both games because there are a lot of players who refuse to play in such a way in the fog because it spoils the image.

  • Toby, no, everything works fine for me :)


    I must thank TML-Studios for the excellent work done on the update! :) Most of our wishes have been heard and implemented;)

    The picture for me personally is perfect! Some points that I wrote earlier are still worth adjusting. But overall perfect! :thumbup:


    I found some more minor points when testing the update :/:S


    :fbs-sign-250: 1. The moon. Some UFOs still remain there and give signals. Which, until I could not understand:D

    Flickering from the moon is very annoying :|


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    Also, problems with light are observed not only in the moon, but also in street lamps. Watch the video:


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    :fbs-sign-224: 2. A highlighted stop line (green) near Corralejo would be more correct to deploy parallel to the road. Due to the fact that there are new textures that look amazing, the bus will not be able to drop into the hill purely physically. It’s best not to remove these beautiful glamorous textures, but simply expand the highlighted stop. But this is only a wish. Since passengers can so get out next. There is nothing to worry about. You can not fix it 8o

    TouristBusSimulator 2020-06-13 10-43-41-476.jpg


    :!:This is also visible in the video (09:07):


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    Edited once, last by Anonymous ().

    • Official Post

    That's cause by the Ambient Occlusion effect and sorry that we're still trying to figue out how it happens.


    The fog is definitely too big , the colors are not clearly visible, please reduce the fog


    20200612233147_1.jpg

    Fog is a kind of weather you must sometimes come across, which is dynamically changed now, sometimes it is strong like that and sometimes it is lite. It is a feature, and I think you just met the strong fog occasionally. So now we're surely want to collect your idea of how you think of the frequency and intensity of the fog, do you think it is true to the Canary's weather system? We might adjust it later.


    :fbs-sign-224: 2. A highlighted stop line (green) near Corralejo would be more correct to deploy parallel to the road. Due to the fact that there are new textures that look amazing, the bus will not be able to drop into the hill purely physically. It’s best not to remove these beautiful glamorous textures, but simply expand the highlighted stop. But this is only a wish. Since passengers can so get out next. There is nothing to worry about. You can not fix it 8o

    TouristBusSimulator 2020-06-13 10-43-41-476.jpg


    Thanks for your remind, according to your pics, we will probably adjust the terrain to make it flat for the bus, instead of the position of the pick up/drop off area.:/



    @above Other issues had been forwarded. Thanks for your participated in! <3