Why is it developing so slowly. I was in the army when the game first came out. It's been 7 months since my duty ended and there is still no content like the first day.
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well, killing someone or destroying something goes fast. But building something completely new takes a while.
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Hello, I would like to know if developers could offer in the future, a standard Citaro and a Citaro G? This bus is very popular in the world of public transport.
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Hi Scooby,
We understand it can be a little boring but we spelled out our plans for early access very clearly at the start, the community was well informed of the phases and what each phase would bring.
Best Regards.I understand you too, but nothing tangible for months. You should have been able to give us a little something.
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I understand you too, but nothing tangible for months. You should have been able to give us a little something.
That's because we had nothing to share apart from updates etc..., as soon as we have something new to share, we always share it as soon as possible
Kind Regards. -
I would really like to see the same bus shaking in the bus simulator as in this video sometime in the future
This is a montage! I took my video as an example and added camera shake and some new sounds
The bus goes by the rails
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Hey, I would expect some features like the standing passengers in the bus(I saw it is already in Backblog, but not planned), the working "Zeitanzeige an den Haltstellen" and NPCs that ride bikes in the bike zone on the street. And I'm also looking forward to the feature "real-time traffic". Then we don't have to set traffic flow always by ourselves.
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Hey, I would expect some features like the standing passengers in the bus(I saw it is already in Backblog, but not planned), the working "Zeitanzeige an den Haltstellen" and NPCs that ride bikes in the bike zone on the street. And I'm also looking forward to the feature "real-time traffic". Then we don't have to set traffic flow always by ourselves.
Hi,
Everything in the backlog is planned, just not decided when it will happen, NPCs won’t be able to ride bicycles, too complex to implement and could you please explain “real time traffic” there’s no such feature and what your describing makes no sense.
Kind Regards. -
Hello, it's a shame that there are no cyclists. yet OMSi 2 does it very well in terms of Hamburg Hafen City, lines 109, 688, 111 and 6 ... moreover I would very much like to see these bus lines reproduced in The Bus Hamburg.
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Hi,
Everything in the backlog is planned, just not decided when it will happen, NPCs won’t be able to ride bicycles, too complex to implement and could you please explain “real time traffic” there’s no such feature and what your describing makes no sense.
Kind Regards.Hey,
Now we have to set the 'AI Traffic Density' by ourselves in the game. For 'real time traffic' I mean, for example, we can get the 'real time traffic density' from google Map(on which road the traffic density is heavy/heavy traffic jam) and then the real-time traffic density can be simulated.
And as asked, will the 'Zeitanzeige' of bus stations work?? Now there is nothing showed on the Zeitanzeige. It would be perfect if it works!
(Zeitanzeige is the thing on many bus stations that shows the passengers 'which bus' in 'how many minutes' comes)
Regards
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Zitat
Hey,
Now we have to set the 'AI Traffic Density' by ourselves in the game. For 'real time traffic' I mean, for example, we can get the 'real time traffic density' from google Map(on which road the traffic density is heavy/heavy traffic jam) and then the real-time traffic density can be simulated.
And as asked, will the 'Zeitanzeige' of bus stations work?? Now there is nothing showed on the Zeitanzeige. It would be perfect if it works!
(Zeitanzeige is the thing on many bus stations that shows the passengers 'which bus' in 'how many minutes' comes)
Regards
Hi Smallhorse,
adding real time AI Traffic density would be a undertaking, and the game would have to adjust traffic on the go, it will require things to be added which we can't tackle right now, maybe later.
The Person who was supposed to do that no longer works at TML and it hasn't been done by another person yet, hopefully it will come at some point
Kind Regards.
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Hello everyone, have seen that TML Studios is bringing new features and bug fixes to The Bus. However, the Zoologischer Garten station is very well replicated with the bus stops but yes there is a but. .It seems a little empty to me for the moment: no passenger information on the next buses because when we compare the game with the real photos of the station it looks weird. .but TML Studios is doing a great job on this game which is improving....Very good jobs
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Hello, I would like to add a suggestion to the developer of The Bus: will these audio sounds be added in the future to make the game more immersive? Line 200 video youtube :
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Unfortunately there are some difficulties obtaining the license for these as the original Voice Actress has retired and the BVG wasn't particularly helpful. Additionally, all these sounds are now outdated and have been replaced.
TL;DR We have been looking into options for a while. What we've got is good enough for now.
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Hello, however, these audio sounds exist in the OMSI 2 game and the X10 card which adds great realism to the game
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Hello, however, these audio sounds exist in the OMSI 2 game and the X10 card which adds great realism to the game
Hi,
You can ask as much as you want, we’ve explained that’s not possible, so it seems what we have for now is going to have to be sufficient.
Kind Regards. -
Hello, yes but, these are only suggestions for the game to be a very successful simulation. Very good jobs TML Studios
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Hello, yes but, these are only suggestions for the game to be a very successful simulation. Very good jobs TML Studios
*suggestion*
Answer: Not Possible
Even with 1000 suggestions, they still could be impossible