Some of the Names are Placeholders with mixing German and English Words
Toggle ASR Threshold: Toggle the mode of traction control system
Toggle WC Clearance: Lock/Unlock the toilet door
Toggle WLAN Clearance: Enable/Disable WiFi
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Some of the Names are Placeholders with mixing German and English Words
Toggle ASR Threshold: Toggle the mode of traction control system
Toggle WC Clearance: Lock/Unlock the toilet door
Toggle WLAN Clearance: Enable/Disable WiFi
Toggle WLAN Clearance: Enable/Disable WiFi
So we can turn WIFI on/off for passengers, they will ask driver for WIFI?
What was said in the recent big news video? There are no English captions for ENG only community!
Take a look at this thread: New Fernbus Release Date: August 25, 2016
we're extremely excited for the Fernbus Coach Simulator to come out soon and the development is running great! Still, we have to postpone the release one more time to August 25, 2016!
The developers of the Unreal Engine, Epic Games, have released a big update for the Unreal Engine 4 that gives us a lot of opportunities to improve performance in the Fernbus Coach Simulator. We want to use this opportunity, to give you the best possible gaming experience from the start, which is why we need two weeks more time.
I have seen the thread but I may have missed other things in video?
Not really besides some hints about the next DevDiary and our release.
What are they? I'm missing out
Sounds good. I like to care about product quality. I think it never happened anything like it, that's a great sign. I prefer to wait 2 months and play it for 1000 hours.
Thank you for your effort they will be rewarded with the purchase of your product.
I have been researching UE4, I think it's amazing.
We will be able to create really stunning maps, and much faster than other simulators. Furthermore, UE4, is a motor with a much more stable than other simulators editor.
I think this simulator is a "must-have" in the future.
I have a question, can we create articulated buses? ie, if a programmer wants to create them, can he?
Edit a physical bus is very difficult? or it is similar to other simulators competition, as OMSI2 (it is a "cfg" file).
We can find something like:
and some free assets. https://forums.unrealengine.co…021-Free-Community-Assets
http://www.polypixel3d.com/sup…supportue4-urbancitypack/
In addition, you can create your own objects, which can be imported in a very simple way, UE4 is very flexible.
All objects are incredibly well
You can test downloading UE4.
In short, you are a content creator? (Modder) then you'll enjoy with Fernbus, as it uses EU4.
A boundless editor, really amazing. I can not wait to try it, even I can create maps.
Hi,
Apologies if this has been asked before, but would there be a possibility to have RHD UK maps modded into the game, along with RHD coaches?
Also, how long would it take to get from the highest point of the map to the lowest point, and from the left-most point to the right-most point?
Thanks.
Edit: I'd also like to inquire on a multiplayer version of the game, much like TruckersMP for Euro Truck Simulator 2 and American Truck Simulator. Would something like this come to Fernbus Sim?
It may be possible but only with mods
Timings are unknown as the map is still being tweaked
Multiplayer - not right now, maybe plan for future
EDIT: quote removed / Hauptfeldwebel
What are they? I'm missing out
FYI, check out our latest DevDiary: DevDiary #12 - Neoplan SKYLINER + Gamescom + more Gameplay
I have a question, can we create articulated buses? ie, if a programmer wants to create them, can he?
We'll focus with map editing with our UE modding tools first. It should be possible to create busses on the technical side, but we won't support them officially after initial release.
Edit: I'd also like to inquire on a multiplayer version of the game, much like TruckersMP for Euro Truck Simulator 2 and American Truck Simulator. Would something like this come to Fernbus Sim?
As @Cooper's Freightmaster already said it's not planned right now. We will definitely consider to probably include it in future projects, but it's not for sure yet though. We'll keep you informed folks as soon as we got something to show off.
One question, why the cars disappear in the videos? Does that happen in the final version?
Nope, will be fixed prior release. They are disappearing due to internal failures which will be patched in a newer beta version soon.
Will there be versions for Mac OSX and Linux? Unreal Engine 4 is very versatile, no need to schedule too much to run the game on OSX or Linux.
Not planned yet.
There is also a downloadable version of this game for sale on Steam or Aerosoft?
Hi @Markes [NL|: The game will be available for download on Steam.
Ok Thanks for Answer
Good evening,
To see this video I found that when you check in passengers they disappeared instead of going to walk to the bus, so will or will still be fixed?
Another question I have is whether there will be more buses running and make careers like us, ie, whether to have more buses leaving the terminal to go to other destinations and passengers will also get the other bus and we get see the other drivers to check in passengers.