I'm going straight to the point.I'm a huge fan of your studio especially for World Of Subways.You are not going to believe this but I was inspired by your games to be a subway driver and I just pray that you don't stop making a new subway game.
I'm going to tell you my ideas about the latest one and propose new ideas for the next one and I'm sure that you are going to make one.
WOS4 was a great game with just minor issues compared to WOS3.
1- The timelapse feature was freaking awesome !!
2- The idea that you can take the train to the last station and you can change the cabin there was Unbelievable !!!!
3- The graphics were pretty good and I think it was a Great graphics for a simulation game
4- The sounds of the train were pretty good but only for the train itself apart from the doors and the tools inside the cabin
5- The 7 service was a good choice as a line because it has a great variety of stations and distances between them and I can't tell you how it is really fun to break the speed limit on the express train and just fly with that train!!!
6- First person camera was great for exploring the train
7-The depot was good but I needed to do more stuff in there
8- The world is created with an astounding detail:buildings and stuff like that.
9- The great number of AI trains on the line gave me a great feeling of a busy line with me being part of it.
10- Aggro mode was um... Ok.
11- Signals were God damn great especially when they change with the AI
12- Shifts were awesome!
1- The idea that I can't control the doors for myself inside the cabin was bad and switching between conductor and driver gave me a headache
2- Until this moment I'm not satisfied with the cabin sway update because basically what you did was sway the camera and not the cabin itself which WOS3 was great at especially with the sounds outside the train OMG you can't imagine how it felt back then
3- The problems that the game faced at the beginning with the graphics was disappointing because more time must be spent to optimize the game.
4- The sounds in the cabin are from WOS3 which broke our hearts as fans because we were waiting for something new
5- A train with no speedometer was a shock because we just love seeing a meter going back and forth with our eyes on it
6- More attention was needed for the physics in the game I had to push the breaks hard to stop the train with its loud noise. I can't image what the passengers felt when I braked like that on each station
7- Empty AI trains!!!!!!!!!!!! , Enough said
NOW lets leave that all aside we need to focus on the new!!
I'm going to present my ideas and you can combine it with that unbelievable talent of yours and present us with a Simulation that is not from this world !!!!!!!!!!
1- Train with great sounds not only from his movement but also from his equipment as well. we need to hear a lot of stuff going on in that moving train
2- A cabin with a lot of stuff to turn on and off. Stuff we can put our keys as driver in it and buttons we can press and has speedometer
3- Doors we can control ourselves and not the AI and if it have its own light gauges it would be a lot better
4- Now a big one but a definitive one. Put a system which makes me play the game more and more like a skills system, the more we spend playing the more trains and schedules and larger distances we can play. Of course, this is only an idea but i believe you can develop it more
5- Damaging system. A system which occurs when the player exceeds the speed limits repeatedly or ignores to stop the train at the maintenance station. now this system must be seen through new sounds of damage to the trains or the wheels or slight malfunction at the the doors' response or even any kind of error can happen while driving
6- As spoken before at the skills system you can offer more trains to play with and that means to look at a line with more than just one rolling stock involved.For example, I visited Egypt once and it has a metro with three lines each has different rolling stock.
What I mean that variety must be involved in the game.
7- Details are all that matters,every simulation is based on details:sounds,control,world,weather.
8- you can make good use of the depot by making it the maintenance center for example and taking your shift from the depot itself and not just a loading screen and boom you're in the train
9- Give more life to the passengers like to see late passengers running to catch the train, Kids, Families,a lots of classes you know!
10- No need to stick to schedule on each station , we just need to stick to it when departing and I think the signals would be great to indicate if I'm speeding because the line would be busy ahead of me.
11- Try to give indication to the busy times because we love crowded stations.
Finally,this what I can offer but I just want to tell how I'm a huge fan of your games. when you announced that there going to be a WOS4 I was going to die of excitement because this simulation is special to me and all of my friends . PLEASE, TML-studio don't ever think not to make a new WOS. please this is a great game and it was the first simulation played in my life back with WOS1. Please think to develop a new one after Fernbus simulator to offer us something new you've always been great at making this game.
As a fan,I appreciate all the work you've done on the past WOS games and the others as well and hope to wait a new subway simulator SOOOON and not after five years or something like what you did with WOS4
Thank you for reading this. This game is precious to me more than you think , you have my respects and appreciation for your work and I wait for your reply.
Your fan ,Crazy Doc