Not quite yet, but we'll definitely provide gameplay footage at some point prior release.
Posts by Gino
Welcome to the new TML-Studios Community! Please read through the Community Rules and Guidelines and Tips & Tricks. Have fun!
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Hi everyone,
let's jump straight into the next city of our sightseeing tour. Pajara is remarkable for its vegetation and as always, we've put our efforts to include vast details. Check out the latest screenshots below.
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Hey folks,
Some time ago FT Software and I developed a tool for WOS4 which allows you to play announcements from any mobile device. However, this tool went offline a while ago and we decided to build a new version from scratch. I'm happy to announce the preview availability of World of Subways 4 - Remote Announcement for Windows 10 which is basically an enhanced version of the obsolete desktop application.
Preview? You heard it. I'd like to get your input and feedback about this tool for WOS4. Maybe some of you are even interested in an alternative for Fernbus Coach Simulator. Let me know what you think and please report any issues you encounter in this thread.
Without any further ado, head over here to download the tool and take a look at the guides:
https://ginomessmer.me/wos-remote-announcements/Take a look at @joni96's gameplay video to see it in action. Pay attention to the announcements playing in the background.
Cheers and have fun!
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Hey all,
we're happy to announce the general availability of two new languages for Fernbus Simulator, Spanish and Hungarian. Start playing FBS in either language by accessing your Steam library, right click on Fernbus Simulator, click game properties and change the default game language.
Feel free to let us know any feedback and improvements you have in mind.
Cheers -
First of all, neat assets, keep it up!
modding tools been released or is that something coming soon?
Yep, coming soon
If so do you know rough time frames?
Really, really soon. For real.
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Hello @SocialOfficer Tell me please , will be introduced fines for violation of traffic rules in the city ? running a red light and etc ?
Not quite sure yet, but that'd an interesting feature to implement. Thanks for the idea.
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Just letting @Marcin26677 know for the record... It's 'TML-Studios' and not 'TML STUDIO'. We're neither GOD nor a fancy photo studio. Got it?
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Hey folks, thanks for providing feedback on our beta patch. It's now live and stable. Switch back to the default branch if you want to continue playing based on the stable version. Head over to Fernbus Coach Simulator: Changelogs for patch notes.
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The beta phase of patch 1.11 has been finalized. We've been able to fix some additional bugs thanks to your feedback.
In addition to that we've been able to fix two AI issues. The AI won't drive into trucks trailer anymore. The braking lights flickering while waiting at traffic lights has been fixed.
We've also updated the standard repaint of both MAN Lion's Coaches according to the international design. You'll still find the old release repaint in the customization labelled as "Fernbus Sim Release" and another new repaint can be found in the list as well. A neutral white repaint with Flixbus decals.
AI
- AI vehicles won't drive into truck trailers anymore
GUI
- Camera sensitivity of both axes can now be adjusted
- Vertical camera axes can now be inverted
- A note, about unconfirmed controls changes, has been added
- Passenger comments during rides can now be disabled via Game Settings
- Tooltips have been translated in most languages
- Flickering tooltips inside the coach have been fixed
- Additional Localisations has been added: Turkish, Simplified Chinese, Portuguese, Brazilian Portuguese
Graphics
- All textures of coaches will now be loaded permanently
- Flickering braking lights of AI Vehicles at traffic lights has been fixed
- MAN Lion's Coach and Lion's Coach C Repaints added
Save system
- Steam Cloud Saving has been added
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@Pat Stringer: No offense, but please stick to English. Most of us don't understand French. Thanks!
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Hey folks,
we made some changes on our way updating Fernbus Coach Simulator. Starting today we'll give you the opportunity to test our patches and submit your feedback on game breaking errors before releasing them as stable.
We've made a huge change to our update process, thus there will be no patch this week. However, you can access and download beta patches starting now on.
This function is available by accessing the game properties of Fernbus Simulator in your Steam library under the tab BETAS. We'd appreciate your feedback in order to deliver more convenient updates for all of you in the future.You'll find the previous updates in the category previousversion.
We'll start with game version v1.11, view the patch notes over here.
This feedback thread will be closed prior stable release and we're going to submit a new dedicated feedback thread for each beta patch. Feel free to submit any issues you encounter right here.Cheers, we're looking forward to your contribution.
Take care,
Gino and the TML team -
Read me, we got something important for you:
We've made a huge change to our update process, thus there will be no patch this week. However, you can access and download beta patches starting now on.
This function is available by accessing the game properties of Fernbus Simulator in your Steam library under the tab BETAS. We'd appreciate your feedback in order to deliver more convenient updates for all of you in the future.You'll find the previous updates in the category previousversion.
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Beta Patch Notes v1.11.11521
This update includes several GUI improvements and fixes.GUI
- Camera sensitivity of both axes can now be adjusted
- Vertical camera axes can now be inverted
- A note about unconfirmed controls changes has been added
- Passenger comments during rides can now be disabled via Game Settings
- Tooltips have been translated in most languages
- Flickering tooltips inside the coach have been fixed
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Additional localizations has been added: Turkish, Simplified Chinese, Portuguese, Brazilian Portuguese(Will be enabled prior stable release)
Graphics
- All textures of coaches will now be loaded permanently
Save game system
- Steam Cloud Saving has been added
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Here you go pal, enjoy it
[Blocked Image: http://greatinspire.com/wp-content/uploads/2012/10/Cherry-on-Top-by-Sherwin-Laranga.jpg]
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We're still working on our modding tools, but we're good to release it soonish. No exact date yet though since we got other areas to work on.
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like in Fernbus: arcade, realistic and custom mode?
IIRC I think so, would be useful to keep the same game mechanics across all games. We'll definitely maintain both projects. Both will receive the same features as long as it's appropriate. -
Some users reported us they got troubles with their save games and error messages like LowLevelFatalError which might not start Fernbus Simulator at all with the latest update. We released a new hotfix today which should fix this issue.
If you backed up your old save game, make sure to replace it with the new one. For those who started a new game and backed up their save game:
- Open up Windows Explorer and navigate to your local Fernbus Simulator App Data. In most cases: C:\Users\<your username>\AppData\Local\Fernbus\Saved\SaveGames
- If you backed up your old profile, replace Profile.sav. If your file got created prior February 10th, you don't need to make any changes.
- Start Fernbus Simulator, your old save game should work like expected.
As usual, if you encounter any troubles with Fernbus Simulator, make sure to reach us out on our official support center (http://www.tml-studios.de/forum/support/) and our community hub for gameplay related issues.
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We enable modders to repaint on side and rear windows starting with patch 1.10. I posted a new guide on Steam which should help you getting your updated repaint up and running.
Check it out right here: steamcommunity.com/sharedfiles/filedetails/?id=862578859Feel free to ask any questions right here or on Steam, I'll answer them for sure.
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Sounds like your FOV settings are broken, double check your graphic settings and make sure FOV is set on default (around 60-80, just play around with it until you're happy with the result).
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We can't help you out without sharing your system specifications. One way to find out is to try running it on your rig. If FBS doesn't work like expected you may get a refund.