Our Game With And Without Distance Fields

The Distance Fields are a novelty we wanted to set up in Update 1.4 in our Tourist Bus Simulator, but there was a lot more to it than initially thought. Therefore we had to work a bit more to achieve the performance we envisioned. The better performance is of course not to be seen in the screenshots, but the improved ambient occlusion is. The Distance Fields are now successively built into the FBS and the TBS. You can experience the whole thing live and in action in our Update 5 BETA for Tourist Bus Simulator. The sliders below give you a first impression and a direct comparison (left without, right with Distance Fields):

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