Hey guys,
I think we just need to confirm it again: we're actually working on manual gear. Don't doubt whether it will be implemented, you just need to wait.
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Hey guys,
I think we just need to confirm it again: we're actually working on manual gear. Don't doubt whether it will be implemented, you just need to wait.
Thanks Ryan [TML-Online Team] Daro27 issue reported.
Pedestrians and passengers it would be great as well as manual gear, and the new sound of the buses.
Quarney can we make a contest who will guess this new feature, he will receive a free prize upcoming DLC, what do you say
We always host some events related with Flassbase.fm before new DLC release, so keep your eyes on our media and we'll let you know how to participate in.
And the mystery new function had been hinted in the file, let's see who can find it out.
Thanks, issue above reported.
Exactly, we're busting to prepare something to showcase during GameCom.
Nice clip!
@above Those issue reported, we'll fix it asap.
Yep, Surtur is correct, you can either expand the current Berlin map nor build a new map, no matter ratp, vhh or muni etc.
Not really, sorry about that, we still can't confirm it is close to release.
@above All issues reported, thanks for that! Keep coming!
@Denis_W Thank you! We've fixed that issue, you might see it in the next update build.
2. A highlighted stop line (green) near Corralejo would be more correct to deploy parallel to the road. Due to the fact that there are new textures that look amazing, the bus will not be able to drop into the hill purely physically. It’s best not to remove these beautiful glamorous textures, but simply expand the highlighted stop. But this is only a wish. Since passengers can so get out next. There is nothing to worry about. You can not fix it
Could you please provide a screenshot of the location on the map? So that we can locate it more easily.
Cool! We'll also think about that.
Display MoreAfter some time ...
In another topic, I posted a video that shows how two post-processing modes work on the EPIC settings: medium and EPIC.
As for the problem with shadows in the bus (when the bus passes the shadow), this problem remains (while choosing EPIC in post-processing mode)
TouristBusSimulator 2020-06-12 18-00-26-007.jpg
I don’t know, maybe this cannot be fixed in any way ...
That's cause by the Ambient Occlusion effect and sorry that we're still trying to figue out how it happens.
The fog is definitely too big , the colors are not clearly visible, please reduce the fog
Fog is a kind of weather you must sometimes come across, which is dynamically changed now, sometimes it is strong like that and sometimes it is lite. It is a feature, and I think you just met the strong fog occasionally. So now we're surely want to collect your idea of how you think of the frequency and intensity of the fog, do you think it is true to the Canary's weather system? We might adjust it later.
2. A highlighted stop line (green) near Corralejo would be more correct to deploy parallel to the road. Due to the fact that there are new textures that look amazing, the bus will not be able to drop into the hill purely physically. It’s best not to remove these beautiful glamorous textures, but simply expand the highlighted stop. But this is only a wish. Since passengers can so get out next. There is nothing to worry about. You can not fix it
Thanks for your remind, according to your pics, we will probably adjust the terrain to make it flat for the bus, instead of the position of the pick up/drop off area.
@above Other issues had been forwarded. Thanks for your participated in!
Hi you are right to tell the truth you need to optimize the game even for low / Medium / Hight PCs etc .. and to work first on graphics to make it more Smooth
We're always trying to make the game runs as smooth as possible for the PC that match our recommend configuration.
1. It would be nice to have more customisation options for the main player, like being able to change facial appearance and features, skin tone, clothes and footwear. Example is the Sims series where you are able to customise almost everything about the player.
2. More resting or leisure facilities in Fernbus like what Tourist Bus Simulator offers. Currently I don't see hotels/ apartments in every city where the player can rest, watch tv or do anything personal or leisure activities. But is there any? It would be good to add this feature where you can choose your own hometown/change home as you progress in game. For immersion you can make the properties (hotel/apartment) in each city in game purchasable.
Those are very interesting idea, but Fernbus was not originally designed as many economy elements as TouristBus like. We have the idea to implement a simple economy system in Fernbus, however I can't tell you what is in planning or when it will come at the moment. Let's see what future holds.
Buses:
1. More customisation options for buses. Currently I think only paint jobs and license plates can be changed. But what I'm looking for is the ability to upgrade engine, transmission, bodywork, interior customisation (seats, flooring) as well. Or you can add or change exterior lighting.
I'm sure you'll be impressed by our upcoming bus DLC, regarding customization. And this is also a feature we want to apply further in our game in the future.
It is convenient if Player types the initials of the place that the customer wants to reach on the keyboard and the stops are listed. Just like Win10 Explorer.
That's sound very thoughtful and would be a must-have feature when the map expanded and the stations increased, I'll forward it to the devs.
Thank you for enjoying it.
Supreme
The new feature is not totally ready yet, but, it is absolutely a good idea for letting you to take a look inside it. Or you don’t even need to wait til we prepare the teaser before you can go into the beta and try it yourselves.
@above issue reported, thanks again for your effort.
DavidGamer401 We'll optimize the AI performance of the roundabout somedays.